Flying Mice! Version 1.2.1 Hotfix!
I don't know how people keep managing to find all these crazy, obscure programming faults when I release my games. During a recent stream, my guild leader just so happened to discover a frame-perfect glitch where the bald mouse enemy can end up floating in midair if it's crossing the underside of a falling block bridge you're crossing as well. This is just a minor update to fix that issue!
== VERSION 1.2.1 CHANGES ==
- A glitch where bald mice could get frozen in midair while walking across the underside of falling blocks if Sue walks across them and triggers them with frame-perfect timing has been fixed.
Get Moth to the Moon
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