Oops! Version 2.4.1 Hotfix!
Yo! This is a little awkward, but apparently, the tutorial stopped functioning properly in the previous version... I suspect that the newest update for GameMaker Studio 1.4 had something to do with it. Anyways, I'm just uploading a little fix so that the tutorial works properly and the enemies will appear when they're supposed to. There are a few other adjustments and little bits of new content here that I had added after the previous update; I did want to add more stuff before putting out another update, but since this content is already here, enjoy!
== VERSION 2.4.1 CHANGES ==
- You can check out the beginning of Achthynx's stage (the Dark Space section) on Easy difficulty... I wasn't intending on showing it off until I finished more of the level, but here we are, I suppose.
- The tutorial enemies should now properly spawn in when they are supposed to.
- Dark Space's title screen now has an illustration! Check it out!
- If Jifuzylles is defeated during the rotating projectile pattern, the projectiles will now keep rotating instead of suddenly stopping.
- The explosions from all Ujafu orbital combinations will no longer pass through walls or the shields of shield-carrying enemies (a new feature!).
Get Dark Space
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